Some thoughts on The Black Road
There’s a thread over on Story Games about The Black Road, which includes me commenting on possibly changing part of structure of the con for next year.
Right now we follow the standard Ambercon method of having people sign up for their games well in advance, but I’ve come to realize that this may discourage some new people from coming to the convention. With that in mind, I’m keeping a close eye on how a semi-scheduled thing works out for this year’s Camp Nerdly to see if it might be something that we could adopt for TBR 2008.
For this year’s con though, I’m considering having a Games On Demand type thing in each slot (in addition to the scheduled games), which would basically mean people showing up with shiny games and deciding what to play.
Any input on either idea is welcome.
May 22nd, 2007 at 1:39 pm
I’m not sure if this applies to anyone else, but I know that part of my reservations for “small” cons like this is that you can easily end up finding yourself with a “pig in a poke” situation.
That is to say, you’ve paid your registration, booked your hotel (hopefully) and then you find out when the game list comes out (usually well after the above have happened) that there are few games that you actually want to participate in!
I think that the law of averages protects you somewhat in larger cons or ones that have a broader theme to them. But in an Amber-centric (if not Amber-specific) con this can be an issue…
…just my $.02