The more I learn about game theory and game design, the more I think that the Amber DRPG is really a giant pile of suck as a system. Good Amber games are good in spite of it, not because of it, and bad Amber games don’t get any sort of support that can help them be less bad. I know a lot of people who enjoy playing Amber, but I can’t remember any of them ever saying that some aspect of the ADRPG rules made their game better. No wonder so many Amber DRPG games seem to basically go freeform at some point after character generation.

I don’t know why this feels like a revelation, considering how long I’ve had nothing but bad things to say about the ADRPG.